DaVinci Resolve 19 New Features Guide - April 2024
General Improvements
DaVinci Resolve 19 includes several new features using the DaVinci Neural Engine and Blackmagic Cloud, as well as a host of general improvements.
DaVinci Neural Engine
There have been several new features and improvements across the software that leverage the DaVinci Neural Engine. These features use machine learning technologies to automate and simplify tasks that required significant manual iteration.
IntelliTrack AI Point Tracker (Studio Version Only)
The new DaVinci Neural Engine powered IntelliTrack point tracker is now available in the Color tracker, Fusion point tracker, and the FX tracker in DaVinci Resolve Studio. The IntelliTrack setting can be used for general tracking and stabilization tasks.
IntelliTrack, like other AI tools, doesn’t use predetermined rulesets or heuristics. Instead, it is trained on real world examples. This makes it less likely to fail in scenarios like tracking a subject behind brief occlusions. For most cases it will be more precise and more robust than the normal point tracker.
All the IntelliTrack analysis happens behind the scenes, and there is no additional user input required other than to choose the IntelliTrack setting, set the tracking crosshairs over high contrast areas on the same moving subject, and then press one of the tracker direction controls.
The IntelliTrack point tracker is also used to track on-screen objects for audio panning to video in Fairlight. This is described in greater detail in the Fairlight section.
以人工智慧為基礎的UltraNR雜訊抑制處理空間去雜訊(僅限 Studio 版本)
UltraNR is an AI-based noise reduction option that provides intelligently targeted noise reduction based on the machine learning of real world video noise patterns, rather than relying on a specific mathematical formula. This mode should give by far the best results for excessively noisy footage, as well as slightly better results with normal noise reduction. It’s designed to give an optimum balance between the wanted reduction of noise and the unwanted softening of the picture.
UltraNR is applied simply by selecting from the drop-down menu in the Mode section of SpatialNR. You then just need to click on the Analyze button, and UltraNR automatically analyzes a flat area of the image that it samples to detect Luma/Chroma noise level and sets the analysis Luma and Chroma sliders appropriately
If your results need further refinement, you can use Auto to detect the flat area, and then enable the “Show Patch” icon. A small white outline square appears on your clip, showing you where the AI has placed its analysis point. You can then manually drag the patch (or also change its size a bit by dragging the handles) around flat areas to detect the Luma/Chroma noise level. When you release the mouse button, the luma and chroma for the new box location is calculated. If the results are not ideal, then adjust the sliders to vary the analyzed luma and chroma a bit, adjusting luma first and then chroma. Once you are satisfied with the results you can hide the patch.
The new UltraNR mode for spatial denoising is available in the Color page in the Motion Effects > Spatial NR pane and in the Resolve FX noise reduction effect.
New Faster Option for Speed Warp (Studio Version Only)
The Speed Warp Motion Estimation mode now has a Faster setting. This will give you the benefits of using the DaVinci Neural Engine for fewer artifacts and higher visual quality when retiming a clip, but in a faster timeframe. The original Speed Warp setting has been renamed Speed Warp Better and should still provide the best output.
Option to Detect Speakers for Text-Based Editing Workflows (Studio Version Only)
DaVinci Resolve can now detect individual speakers when transcribing a clip, showing specific timecodes as well as the text for each speaker. More details can be found in the Edit section of this guide.
Replay
The Cut page now allows live multi camera broadcast editing, playout, and replay with speed control.
Some of the Replay features are only available with Blackmagic Design hardware, such as a desktop video interface, cloud store, and ATEM switcher.
More details will be added at a later date.
Multi Source
Multi Source lets you see all your live cameras, or even just clips in a bin with a common timecode, in a multiview screen to look for any point of interest. You can scrub, play, and select shots to add to the timeline or simply play to air. You can even switch live from any of the available angles. The Multi Source button is at the top left of the Viewer.
Point of Interest
When watching live cameras or a multiview of clips and a signifiant event occurs, capture the moment with a POI marker. There are two POI buttons at the bottom left of the Viewer. The left button lets you clear a POI or add one at a specific time and date. The right button will add a POI at the current playhead. You can only have one POI at any one time.
The POI is placed on all the clips at that same time, so you can quickly find the event on every camera angle, play them to air, and with the ‘Add to timeline’ option turned on even automatically build a highlights timeline.
Replay Palette
The pace of live TV is frantic, so the replay controls are clear and quick to navigate. Use the Replay Controls button at the top left of the Viewer to display the replay controls.
Set a POI with a single key, select a camera, and cue the event. Then select run to play to air automatically via ATEM. You can switch cameras or once it’s done, simply dump the playout to prepare the next replay.
At the top right-hand side of the Replay Controls toolbar, you will see an indication of the current playback speed in percent and also the time remaining for the current replay based on the playback speed and clip length.
Auto Stinger
Stingers are a moving graphics and sound transition to let the viewer know you have switched from live to a replay, then back, or even just switched to a new scene. Select auto stingers from the Media Pool and play in real time at the head and tail of a replay, even when the replay is in slow motion.
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